src/hls.ts
import * as URLToolkit from 'url-toolkit';
import {
ErrorTypes,
ErrorDetails
} from './errors';
import PlaylistLoader from './loader/playlist-loader';
import KeyLoader from './loader/key-loader';
import { FragmentTracker } from './controller/fragment-tracker';
import StreamController from './controller/stream-controller';
import LevelController from './controller/level-controller';
import { isSupported } from './is-supported';
import { logger, enableLogs } from './utils/logger';
import { enableStreamingMode, HlsConfig, hlsDefaultConfig, mergeConfig } from './config';
import { Events } from './events';
import { EventEmitter } from 'eventemitter3';
import { Level } from './types/level';
import { MediaPlaylist } from './types/media-playlist';
import AudioTrackController from './controller/audio-track-controller';
import SubtitleTrackController from './controller/subtitle-track-controller';
import ID3TrackController from './controller/id3-track-controller';
import EMEController from './controller/eme-controller';
import CapLevelController from './controller/cap-level-controller';
import AbrController from './controller/abr-controller';
import LatencyController from './controller/latency-controller';
import { ComponentAPI, NetworkComponentAPI } from './types/component-api';
import type { HlsEventEmitter, HlsListeners } from './events';
/**
* @module Hls
* @class
* @constructor
*/
export default class Hls implements HlsEventEmitter {
private static defaultConfig?: HlsConfig;
public readonly config: HlsConfig;
public readonly userConfig: Partial<HlsConfig>;
private coreComponents: ComponentAPI[];
private networkControllers: NetworkComponentAPI[];
private _emitter: HlsEventEmitter = new EventEmitter();
private _autoLevelCapping: number;
private abrController: AbrController;
private capLevelController: CapLevelController;
private latencyController: LatencyController;
private levelController: LevelController;
private streamController: StreamController;
private audioTrackController: AudioTrackController;
private subtitleTrackController: SubtitleTrackController;
private emeController: EMEController;
private _media: HTMLMediaElement | null = null;
private url: string | null = null;
static get version (): string {
return __VERSION__;
}
static isSupported (): boolean {
return isSupported();
}
static get Events () {
return Events;
}
static get ErrorTypes () {
return ErrorTypes;
}
static get ErrorDetails () {
return ErrorDetails;
}
static get DefaultConfig (): HlsConfig {
if (!Hls.defaultConfig) {
return hlsDefaultConfig;
}
return Hls.defaultConfig;
}
/**
* @type {HlsConfig}
*/
static set DefaultConfig (defaultConfig: HlsConfig) {
Hls.defaultConfig = defaultConfig;
}
/**
* Creates an instance of an HLS client that can attach to exactly one `HTMLMediaElement`.
*
* @constructs Hls
* @param {HlsConfig} config
*/
constructor (userConfig: Partial<HlsConfig> = {}) {
const config = this.config = mergeConfig(Hls.DefaultConfig, userConfig);
this.userConfig = userConfig;
enableLogs(config.debug);
this._autoLevelCapping = -1;
if (config.progressive) {
enableStreamingMode(config);
}
// core controllers and network loaders
const abrController = this.abrController = new config.abrController(this); // eslint-disable-line new-cap
const bufferController = new config.bufferController(this); // eslint-disable-line new-cap
const capLevelController = this.capLevelController = new config.capLevelController(this); // eslint-disable-line new-cap
const fpsController = new config.fpsController(this); // eslint-disable-line new-cap
const playListLoader = new PlaylistLoader(this);
const keyLoader = new KeyLoader(this);
const id3TrackController = new ID3TrackController(this);
// network controllers
const levelController = this.levelController = new LevelController(this);
// FragmentTracker must be defined before StreamController because the order of event handling is important
const fragmentTracker = new FragmentTracker(this);
const streamController = this.streamController = new StreamController(this, fragmentTracker);
// Level Controller initiates loading after all controllers have received MANIFEST_PARSED
levelController.onParsedComplete = () => {
if (config.autoStartLoad || streamController.forceStartLoad) {
this.startLoad(config.startPosition);
}
};
// Cap level controller uses streamController to flush the buffer
capLevelController.setStreamController(streamController);
// fpsController uses streamController to switch when frames are being dropped
fpsController.setStreamController(streamController);
const networkControllers = [
levelController,
streamController
];
this.networkControllers = networkControllers;
const coreComponents = [
playListLoader,
keyLoader,
abrController,
bufferController,
capLevelController,
fpsController,
id3TrackController,
fragmentTracker
];
this.audioTrackController = this.createController(config.audioTrackController, null, networkControllers);
this.createController(config.audioStreamController, fragmentTracker, networkControllers);
// subtitleTrackController must be defined before because the order of event handling is important
this.subtitleTrackController = this.createController(config.subtitleTrackController, null, networkControllers);
this.createController(config.subtitleStreamController, fragmentTracker, networkControllers);
this.createController(config.timelineController, null, coreComponents);
this.emeController = this.createController(config.emeController, null, coreComponents);
this.latencyController = this.createController(LatencyController, null, coreComponents);
this.coreComponents = coreComponents;
}
createController (ControllerClass, fragmentTracker, components) {
if (ControllerClass) {
const controllerInstance = fragmentTracker ? new ControllerClass(this, fragmentTracker) : new ControllerClass(this);
if (components) {
components.push(controllerInstance);
}
return controllerInstance;
}
return null;
}
// Delegate the EventEmitter through the public API of Hls.js
on<E extends keyof HlsListeners, Context = undefined> (event: E, listener: HlsListeners[E], context?: Context) {
const hlsjs = this;
this._emitter.on(event, function (this: Context, ...args: unknown[]) {
if (hlsjs.config.debug) {
listener.apply(this, args);
} else {
try {
listener.apply(this, args);
} catch (e) {
logger.error('An internal error happened while handling event ' + event + '. Error message: "' + e.message + '". Here is a stacktrace:', e);
hlsjs.trigger(Events.ERROR, {
type: ErrorTypes.OTHER_ERROR,
details: ErrorDetails.INTERNAL_EXCEPTION,
fatal: false,
event: event,
error: e
});
}
}
}, context);
}
once<E extends keyof HlsListeners, Context = undefined> (event: E, listener: HlsListeners[E], context?: Context) {
const hlsjs = this;
this._emitter.once(event, function (this: Context, ...args: unknown[]) {
if (hlsjs.config.debug) {
listener.apply(this, args);
} else {
try {
listener.apply(this, args);
} catch (e) {
logger.error('An internal error happened while handling event ' + event + '. Error message: "' + e.message + '". Here is a stacktrace:', e);
hlsjs.trigger(Events.ERROR, {
type: ErrorTypes.OTHER_ERROR,
details: ErrorDetails.INTERNAL_EXCEPTION,
fatal: false,
event: event,
error: e
});
}
}
}, context);
}
removeAllListeners<E extends keyof HlsListeners> (event?: E | undefined) {
this._emitter.removeAllListeners(event);
}
off<E extends keyof HlsListeners, Context = undefined> (event: E, listener?: HlsListeners[E] | undefined, context?: Context, once?: boolean | undefined) {
this._emitter.off(event, listener, context, once);
}
listeners<E extends keyof HlsListeners> (event: E): HlsListeners[E][] {
return this._emitter.listeners(event);
}
emit<E extends keyof HlsListeners> (event: E, name: E, eventObject: Parameters<HlsListeners[E]>[1]): boolean {
return this._emitter.emit(event, name, eventObject);
}
trigger<E extends keyof HlsListeners> (event: E, eventObject: Parameters<HlsListeners[E]>[1]): boolean {
return this._emitter.emit(event, event, eventObject);
}
listenerCount<E extends keyof HlsListeners> (event: E): number {
return this._emitter.listenerCount(event);
}
/**
* Dispose of the instance
*/
destroy () {
logger.log('destroy');
this.trigger(Events.DESTROYING, undefined);
this.detachMedia();
this.networkControllers.forEach(component => component.destroy());
this.coreComponents.forEach(component => component.destroy());
this.url = null;
this.removeAllListeners();
this._autoLevelCapping = -1;
}
/**
* Attaches Hls.js to a media element
* @param {HTMLMediaElement} media
*/
attachMedia (media: HTMLMediaElement) {
logger.log('attachMedia');
this._media = media;
this.trigger(Events.MEDIA_ATTACHING, { media: media });
}
/**
* Detach Hls.js from the media
*/
detachMedia () {
logger.log('detachMedia');
this.trigger(Events.MEDIA_DETACHING, undefined);
this._media = null;
}
/**
* Set the source URL. Can be relative or absolute.
* @param {string} url
*/
loadSource (url: string) {
this.stopLoad();
const media = this.media;
if (media && this.url) {
this.detachMedia();
this.attachMedia(media);
}
url = URLToolkit.buildAbsoluteURL(self.location.href, url, { alwaysNormalize: true });
logger.log(`loadSource:${url}`);
this.url = url;
// when attaching to a source URL, trigger a playlist load
this.trigger(Events.MANIFEST_LOADING, { url: url });
}
/**
* Start loading data from the stream source.
* Depending on default config, client starts loading automatically when a source is set.
*
* @param {number} startPosition Set the start position to stream from
* @default -1 None (from earliest point)
*/
startLoad (startPosition: number = -1) {
logger.log(`startLoad(${startPosition})`);
this.networkControllers.forEach(controller => {
controller.startLoad(startPosition);
});
}
/**
* Stop loading of any stream data.
*/
stopLoad () {
logger.log('stopLoad');
this.networkControllers.forEach(controller => {
controller.stopLoad();
});
}
/**
* Swap through possible audio codecs in the stream (for example to switch from stereo to 5.1)
*/
swapAudioCodec () {
logger.log('swapAudioCodec');
this.streamController.swapAudioCodec();
}
/**
* When the media-element fails, this allows to detach and then re-attach it
* as one call (convenience method).
*
* Automatic recovery of media-errors by this process is configurable.
*/
recoverMediaError () {
logger.log('recoverMediaError');
const media = this._media;
this.detachMedia();
if (media) {
this.attachMedia(media);
}
}
removeLevel (levelIndex, urlId = 0) {
this.levelController.removeLevel(levelIndex, urlId);
}
/**
* @type {Level[]}
*/
get levels (): Array<Level> {
return this.levelController.levels ? this.levelController.levels : [];
}
/**
* Index of quality level currently played
* @type {number}
*/
get currentLevel (): number {
return this.streamController.currentLevel;
}
/**
* Set quality level index immediately .
* This will flush the current buffer to replace the quality asap.
* That means playback will interrupt at least shortly to re-buffer and re-sync eventually.
* @type {number} -1 for automatic level selection
*/
set currentLevel (newLevel: number) {
logger.log(`set currentLevel:${newLevel}`);
this.loadLevel = newLevel;
this.streamController.immediateLevelSwitch();
}
/**
* Index of next quality level loaded as scheduled by stream controller.
* @type {number}
*/
get nextLevel (): number {
return this.streamController.nextLevel;
}
/**
* Set quality level index for next loaded data.
* This will switch the video quality asap, without interrupting playback.
* May abort current loading of data, and flush parts of buffer (outside currently played fragment region).
* @type {number} -1 for automatic level selection
*/
set nextLevel (newLevel: number) {
logger.log(`set nextLevel:${newLevel}`);
this.levelController.manualLevel = newLevel;
this.streamController.nextLevelSwitch();
}
/**
* Return the quality level of the currently or last (of none is loaded currently) segment
* @type {number}
*/
get loadLevel (): number {
return this.levelController.level;
}
/**
* Set quality level index for next loaded data in a conservative way.
* This will switch the quality without flushing, but interrupt current loading.
* Thus the moment when the quality switch will appear in effect will only be after the already existing buffer.
* @type {number} newLevel -1 for automatic level selection
*/
set loadLevel (newLevel: number) {
logger.log(`set loadLevel:${newLevel}`);
this.levelController.manualLevel = newLevel;
}
/**
* get next quality level loaded
* @type {number}
*/
get nextLoadLevel (): number {
return this.levelController.nextLoadLevel;
}
/**
* Set quality level of next loaded segment in a fully "non-destructive" way.
* Same as `loadLevel` but will wait for next switch (until current loading is done).
* @type {number} level
*/
set nextLoadLevel (level: number) {
this.levelController.nextLoadLevel = level;
}
/**
* Return "first level": like a default level, if not set,
* falls back to index of first level referenced in manifest
* @type {number}
*/
get firstLevel (): number {
return Math.max(this.levelController.firstLevel, this.minAutoLevel);
}
/**
* Sets "first-level", see getter.
* @type {number}
*/
set firstLevel (newLevel: number) {
logger.log(`set firstLevel:${newLevel}`);
this.levelController.firstLevel = newLevel;
}
/**
* Return start level (level of first fragment that will be played back)
* if not overrided by user, first level appearing in manifest will be used as start level
* if -1 : automatic start level selection, playback will start from level matching download bandwidth
* (determined from download of first segment)
* @type {number}
*/
get startLevel (): number {
return this.levelController.startLevel;
}
/**
* set start level (level of first fragment that will be played back)
* if not overrided by user, first level appearing in manifest will be used as start level
* if -1 : automatic start level selection, playback will start from level matching download bandwidth
* (determined from download of first segment)
* @type {number} newLevel
*/
set startLevel (newLevel: number) {
logger.log(`set startLevel:${newLevel}`);
// if not in automatic start level detection, ensure startLevel is greater than minAutoLevel
if (newLevel !== -1) {
newLevel = Math.max(newLevel, this.minAutoLevel);
}
this.levelController.startLevel = newLevel;
}
/**
* Get the current setting for capLevelToPlayerSize
*
* @type {boolean}
*/
get capLevelToPlayerSize (): boolean {
return this.config.capLevelToPlayerSize;
}
/**
* set dynamically set capLevelToPlayerSize against (`CapLevelController`)
*
* @type {boolean}
*/
set capLevelToPlayerSize (shouldStartCapping: boolean) {
const newCapLevelToPlayerSize = !!shouldStartCapping;
if (newCapLevelToPlayerSize !== this.config.capLevelToPlayerSize) {
if (newCapLevelToPlayerSize) {
this.capLevelController.startCapping(); // If capping occurs, nextLevelSwitch will happen based on size.
} else {
this.capLevelController.stopCapping();
this.autoLevelCapping = -1;
this.streamController.nextLevelSwitch(); // Now we're uncapped, get the next level asap.
}
this.config.capLevelToPlayerSize = newCapLevelToPlayerSize;
}
}
/**
* Capping/max level value that should be used by automatic level selection algorithm (`ABRController`)
* @type {number}
*/
get autoLevelCapping (): number {
return this._autoLevelCapping;
}
/**
* get bandwidth estimate
* @type {number}
*/
get bandwidthEstimate (): number {
return this.abrController.bwEstimator.getEstimate();
}
/**
* Capping/max level value that should be used by automatic level selection algorithm (`ABRController`)
* @type {number}
*/
set autoLevelCapping (newLevel: number) {
if (this._autoLevelCapping !== newLevel) {
logger.log(`set autoLevelCapping:${newLevel}`);
this._autoLevelCapping = newLevel;
}
}
/**
* True when automatic level selection enabled
* @type {boolean}
*/
get autoLevelEnabled (): boolean {
return (this.levelController.manualLevel === -1);
}
/**
* Level set manually (if any)
* @type {number}
*/
get manualLevel (): number {
return this.levelController.manualLevel;
}
/**
* min level selectable in auto mode according to config.minAutoBitrate
* @type {number}
*/
get minAutoLevel (): number {
const { levels, config: { minAutoBitrate } } = this;
if (!levels) return 0;
const len = levels.length;
for (let i = 0; i < len; i++) {
if (levels[i].maxBitrate > minAutoBitrate) {
return i;
}
}
return 0;
}
/**
* max level selectable in auto mode according to autoLevelCapping
* @type {number}
*/
get maxAutoLevel (): number {
const { levels, autoLevelCapping } = this;
let maxAutoLevel;
if (autoLevelCapping === -1 && levels && levels.length) {
maxAutoLevel = levels.length - 1;
} else {
maxAutoLevel = autoLevelCapping;
}
return maxAutoLevel;
}
/**
* next automatically selected quality level
* @type {number}
*/
get nextAutoLevel (): number {
// ensure next auto level is between min and max auto level
return Math.min(Math.max(this.abrController.nextAutoLevel, this.minAutoLevel), this.maxAutoLevel);
}
/**
* this setter is used to force next auto level.
* this is useful to force a switch down in auto mode:
* in case of load error on level N, hls.js can set nextAutoLevel to N-1 for example)
* forced value is valid for one fragment. upon succesful frag loading at forced level,
* this value will be resetted to -1 by ABR controller.
* @type {number}
*/
set nextAutoLevel (nextLevel: number) {
this.abrController.nextAutoLevel = Math.max(this.minAutoLevel, nextLevel);
}
/**
* @type {AudioTrack[]}
*/
get audioTracks (): Array<MediaPlaylist> {
const audioTrackController = this.audioTrackController;
return audioTrackController ? audioTrackController.audioTracks : [];
}
/**
* index of the selected audio track (index in audio track lists)
* @type {number}
*/
get audioTrack (): number {
const audioTrackController = this.audioTrackController;
return audioTrackController ? audioTrackController.audioTrack : -1;
}
/**
* selects an audio track, based on its index in audio track lists
* @type {number}
*/
set audioTrack (audioTrackId: number) {
const audioTrackController = this.audioTrackController;
if (audioTrackController) {
audioTrackController.audioTrack = audioTrackId;
}
}
/**
* get alternate subtitle tracks list from playlist
* @type {MediaPlaylist[]}
*/
get subtitleTracks (): Array<MediaPlaylist> {
const subtitleTrackController = this.subtitleTrackController;
return subtitleTrackController ? subtitleTrackController.subtitleTracks : [];
}
/**
* index of the selected subtitle track (index in subtitle track lists)
* @type {number}
*/
get subtitleTrack (): number {
const subtitleTrackController = this.subtitleTrackController;
return subtitleTrackController ? subtitleTrackController.subtitleTrack : -1;
}
get media () {
return this._media;
}
/**
* select an subtitle track, based on its index in subtitle track lists
* @type {number}
*/
set subtitleTrack (subtitleTrackId: number) {
const subtitleTrackController = this.subtitleTrackController;
if (subtitleTrackController) {
subtitleTrackController.subtitleTrack = subtitleTrackId;
}
}
/**
* @type {boolean}
*/
get subtitleDisplay (): boolean {
const subtitleTrackController = this.subtitleTrackController;
return subtitleTrackController ? subtitleTrackController.subtitleDisplay : false;
}
/**
* Enable/disable subtitle display rendering
* @type {boolean}
*/
set subtitleDisplay (value: boolean) {
const subtitleTrackController = this.subtitleTrackController;
if (subtitleTrackController) {
subtitleTrackController.subtitleDisplay = value;
}
}
/**
* get mode for Low-Latency HLS loading
* @type {boolean}
*/
get lowLatencyMode () {
return this.config.lowLatencyMode;
}
/**
* Enable/disable Low-Latency HLS part playlist and segment loading, and start live streams at playlist PART-HOLD-BACK rather than HOLD-BACK.
* @type {boolean}
*/
set lowLatencyMode (mode: boolean) {
this.config.lowLatencyMode = mode;
}
/**
* position (in seconds) of live sync point (ie edge of live position minus safety delay defined by ```hls.config.liveSyncDuration```)
* @type {number}
*/
get liveSyncPosition (): number | null {
return this.latencyController.liveSyncPosition;
}
/**
* estimated position (in seconds) of live edge (ie edge of live playlist plus time sync playlist advanced)
* returns 0 before first playlist is loaded
* @type {number}
*/
get latency () {
return this.latencyController.latency;
}
/**
* maximum distance from the edge before the player seeks forward to ```hls.liveSyncPosition```
* configured using ```liveMaxLatencyDurationCount``` (multiple of target duration) or ```liveMaxLatencyDuration```
* returns 0 before first playlist is loaded
* @type {number}
*/
get maxLatency (): number {
return this.latencyController.maxLatency;
}
/**
* target distance from the edge as calculated by the latency controller
* @type {number}
*/
get targetLatency (): number | null {
return this.latencyController.targetLatency;
}
}